Now slightly confusingly, Valve also announced their
Accessibility Feature Tags for Steam. These are a little different from the ESA Accessible Games Initiative tags and we hope they can perhaps be standardized going forward.
Regardless, this is amazing to see and we at PlayAbility hope developers of all size embrace these tags to signify Meaningful Access for players.
Providing meaningful access means answering questions like ...
- Is your Adjustable Difficulty accounting for players who face mobility barriers?
- Are you using best practices to implement Color Alternatives for colorblind players?
- Are your game's Subtitle Options sufficient for low vision players?
If you're looking to ensure your Accessibility Tags reflect meaningful access in your game, our team is always happy to
connect.
Until next time, go play some wonderful accessible games!